Who is Project Bloodshot?
"The man you call "Bloodshot" is just as much a slave as I am. Only he's lost his mind and forgotten his mission."
"You've got a lot of faith in a guy who's basically a brain-damaged killing machine."
"Does Chainsaw take them now, or wait for your broken science experiment to show up?"
"I suggest that you remember it's just a machine, gentlemen. Machines are supposed to do what you tell them to do."
"You don't get it, do you, meatbag? You're Project Rising Spirit's puppet. They pull the strings...you bend over backwards."
"I should've known that I couldn't talk to a mindless machine."
"That abomination made us all obsolete."
"I don't care how expensive the thing is. What good is a piece of equipment if it can't be used for its intended purpose?"
"Until I know you're housebroken, you're to keep off the carpet."
"I've failed at pretty much everything I've tried to do since I took control of my life. Except kill. So. New plan. Go with what works."
Nationality: American (not a registered citizen)
Weight: 300 lbs
Relationship Status: Confused.
View relationships here.
Sexuality: Even More Confused.
Affiliation: Lone Wolf, Fugitive.
Occupation: Dog of War. Supersoldier. Cybernetic Wonder.
Direct enemies: PRS, Project Omen, HARD Corps
Direct allies: Unity, GATE, The Future Force
Appearance: Ashen-white skin, blood-red eyes from sclera to pupil, distinctive scars from repeated brain surgery in his hairline, shredder fangs on his lower jaw, red circle in the center of his chest.
The red blotch on his chest, something everyone imbued with the nanites he has bears, cracks open and bleeds. It is exposed muscle. It never fully heals, even if the rest of him is fine. Nothing can be done about this.
Complete Healing and Regeneration- Bloodshot can recover from ANY wound, be it a bullet to the head, a severed limb, being disemboweled, or worse. He can regenerate tissue, from brain to organ to muscle to bone to skin. Every single wound can and will be patched up because of the multitude of nanites in his system. The process is not instant but it is quick. This is his greatest asset. The more he heals back to back, the slower the process gets. He needs to eat to ramp it back up.
Enhanced Speed, Strength, and Flexibility- Superhuman levels make his already impressive combat prowess even more fearsome. He has become nothing short of a supersoldier.
Sonic Screech- The noise is loud enough to burst eardrums, cause earpieces to ring, induce disorientation and vertigo, and stun an enemy.
Psionic Blast- A powerful shockwave that can cause brain damage, and even kill a human target. Ray only uses this in extreme emergencies while surrounded, as it kills indiscriminately, and he does not want to hurt his allies, friends, or innocent civilians. Ray is exhausted after using this, and will need to recover for ten minutes or so before he can put up a real fight again, or sometimes even move, since this is normally used when he's down hopelessly.
Technomancy- Bloodshot can disrupt electronics and hack into them remotely because of the nanites.
The writer will roll a 6-sided die. 1-2: he fails at what he is doing and ends up with sensory overload and brain damage he has to heal from which takes energy and time. 3-4: he fails with no other consequences. 5-6: he achieves his goal with no problems.
Survivability- Bloodshot can survive smoke inhalation, suffocation, and sub-zero temperatures.
Camouflage- Bloodshot can change his skin and eye pigmentation to appear like a normal human or to become virtually invisible to the human eye.
Increased Awareness- The nanites talk to Bloodshot in the form of the fake people he was implanted with as memories. They alert him to oncoming enemies, atmospheric changes, and threats that they can detect, giving him precious extra seconds to react. This also makes him an expert tracker.
Communication- Ray can communicate with canines, and he can use his nanites to speak to someone via a phone or another type of communication device without needing one himself.
Mental Protection- Bloodshot is impervious to mind-control or scanning until he is completely under the control of the individual trying to do so to him.
Shooting Bloodshot through the side of the head clean out the other side will render him unconscious if done properly, giving ample time to restrain and capture him.
The writer will roll a 6-sided die. 1-3: Ray is rendered unconscious. 4-6: Ray is still awake.
Although incredibly unlikely, hostile forces that have their own nanotechnology could potentially hack in and reprogram his own, bringing him to his knees.
A very high-level EMP can momentarily shut down his nanites and render him vulnerable.
Bloodshot exhibits signs of Paranoid Schizophrenia and speaks to people nobody but he can see. Specifically, he sees a tormenting version of Kay McHenry, and a cartoon version of himself known as Bloodsquirt. Cartoon versions of other allies, such as Ninsquirt, X-O Manosquirt, and Squirtwire have appeared. Whatever break in his psyche had to happen to cause that is anyone's guess.
He suffers from PTSD, which makes him irritable, tired, and angry, as well as subjecting him to nightmares and flashbacks, especially late in the night. For this reason, when he was without nanites for several months and trying to cope, he fell into a cycle of drinking, using oxy and coke, and self-harming to focus himself. As he has become Bloodshot again and regained all of his nanites, these habits have mercifully stopped. Now, once more, he can't even get drunk or high to begin with.
If a PRS protocol is initiated via facial recognition or otherwise wired-in instructions, Bloodshot will be forced to complete the task. If he resists, he faces increasing doses of corrective pain until he breaks and does as desired of him. His reward is a flood of endogenous opioid peptides. This pleasure makes him giddy and pliable, as well as easily suggestible. He is hit with this pleasure whether the pain was used or not, meaning he cannot escape the treatment. This has driven him to the brink of insanity, and far beyond it.
Bloodshot was not initially programmed with a surrender mode, but after the Harbinger wars, one was installed. If activated, he will drop to his knees and lace his fingers behind his head, giving up the fight entirely with no struggle.
Bloodshot's stubborn defiance has led to many memory wipes, brain surgery that has left him with the distinctive scars he has in his hairline. These never heal properly, even with the Nanites.
Bloodshot is pushed to do the bidding of PRS or anyone else with control over the Nanites through the same pain/pleasure system he faces when PRS protocols are initiated automatically. It is impossible to fight these biological urges, and tapping into this holds him captive and cooperative easily. Specific PRS protocols can be stated by anyone who knows them to command and order him into action. He is unable to fight them, making him a perfect soldier, weapon, bodyguard, or whatever else is desired of him.
PRS operatives who have worked in direct contact with Bloodshot have what is best described as a 'safeword' they can speak when he is in a suggestive state thanks to peptides that will allow them to program a mission into him, or force him to halt behavior. This has been used to abuse him in various ways many times. In addition to this, specific PRS operatives programmed their own protocols into his head he can be forced to follow.
"I may not know my real name, or how I got into this mess...but my head is full of all these fractured memories of being a father. Even if I can't remember their names or see their faces clearly...I can feel them. Their absence hurts. Like there's a gaping, raw hole where my heart should be. Sometimes I think that's the only human thing left inside me."
"Wʜᴀᴛ I ᴛʜɪɴᴋ ɪs ᴛʜᴀᴛ ʏᴏᴜ ɴᴇᴇᴅ ʙᴏᴛʜ ᴀ ʙɪᴛ ɪɴ ʏᴏᴜʀ ᴍᴏᴜᴛʜ ᴀɴᴅ ᴛᴏ ʙᴇ ʙʀᴏᴜɢʜᴛ ᴛᴏ ʜᴇᴇʟ."
Ray is, first and foremost, a soldier. Whether he was before he was turned into Bloodshot is up for debate, but his actions reflect those of a man who knows how to maintain strategy and act rationally every step of the way. He rarely loses his cool, and his uncanny ability to fight his way out of desperate situations has left him infamous for his brutality and tactics.
Ray is easily curbed to anyone who is able to display their ability to control him. He does not have a dominant personality. In fact, he's rather passive. If he once was different, it has been suppressed. He is most comfortable when given orders and instructions, not when left to his own devices. Ray's mannerisms are somewhat dog-like, and this becomes more apparent in specific situations. "Good boy" is not an insult to him. In fact, from the right person and at the right time, it's welcome.
Ray knows only violence. It courses in his veins, it is encouraged by the whispers in his mind, and it is the only thing that really makes him feel alive...and somewhat human. He will always resort to it over anything else. Peace is an illusion to him, nothing more.
Ray has gone years without anyone to talk to about mundane things, so if he finds a willing conversation partner, he'll happily chatter for quite some time until eventually realizing he should quiet himself. It is endearing, so long as his appearance does not scare someone away. Ray hates driving stick and prefers automatic. He has been heavily abused in the past- mentally, physically, emotionally, and even sexually. He mercifully remembers little of it, but he does tend to shy away from touches of any sort unless he sees them coming and he is relaxed at the time.
When the time comes for Ray to hide in plain sight, he is able to shift to a very human-looking figure and blend into crowds. When severely injured, he cannot hold this appearance. When he sleeps or is exhausted, the appearance may also begin to slip away. It takes a special companion for him to even consider holding it for any length of time for cosmetic purposes. He'd rather everyone be uncomfortable around him, honestly. It's way more fun that way.
Ray Garrison (Everyman)
De facto leader, reluctant hero, and tired soul.
Winston Grover (Tankman)
The WW2 Bloodshot, the second in command. Known for his humor.
The Vietnam War Bloodshot, the tank of the crew. Boisterous and loud.
The Russian, a Soviet-era Bloodshot. Skeptical but loyal.
The Desert Storm era Bloodshot. Reserved.
Also known as Dogshot. A little white dog with a lot of bite.
Contacts & Friends:
When a meeting starts with mention of his eyes, Ray knows he's found someone worth talking to. Most would avert their gaze or state something in fear. Instead, here comes THIS asshole, making his curious revulsion clear. A quiet and subdued plea for assistance, however, changed Ray's life for good.
Freed from his PRS captivity by very illegal actions from McCoy, the two fled as fugitives, making their way off-planet together. Ray is thankful, and he repays his debts. He's made it clear he will take any hit to keep McCoy alive, and that promise does not end after finally gaining freedom. He'll go to bat for the man he sees as his savior any day. As he once put it, McCoy is his doctor, and he takes care of his own. The romantic feelings that are evolving for the doctor are a bit more than just a byproduct.
On that note, he's fallen hard, and one of these days, he's going to say it. But right now, the two men are tangled up and in PRS captivity. Only time will tell if they can break free completely whole, or at all.
Necessity has brought two opposites together, and it has done so with style. Colin is smooth where Ray is rough. Where Ray punches through with bullets, Colin finds a way with persuasion or a blade. Whatever grudging disdain Ray shows when forced to work with Colin, it is playful and simply because he can give the man shit for dressing like a Ninja.
Really, anyone would do the same.
Ray respects Colin and considers him one of the few men he will take orders from. Ray is currently Colin's roommate. He doesn't pay rent, but does the housework as a thank you to his friend for letting him stay and have a fixed home for now. Things usually are fine at home, but occasionally spars get out of control, or arguments break into one. The violence is to be expected from two men of their nature, and rarely results in serious injury.
Most of the time.
She believes in him. Somehow, despite what she's seen him do, she believes in him and his capabilities for good, even if it's a messy sort of it. Anyone who sneaks him potsickers while he is incarcerated clearly has their priorities in order, and he considers himself in debt to her for her kindness. Kara broke him free, risking everything to do so, and she then trusted him to fight off other Bloodshots in National City, a bloody ordeal that led to many civilian deaths and the deaths of the attackers as well. She shielded him from harm, assisted him as she could, and got him to safety afterwards so he wouldn't be recaptured or chased for what he had done, as she knew his brutality was pure necessity, even if she didn't like it.
She is one hero he will assist when the going gets messy and a man of his talents is needed. Be it PRS, Harada, or anything beyond, he will answer the call if he's needed, and he understands just how dangerous the road ahead will be when he does so. Any task, no matter how small, asked of him will be completed to the letter, giving Kara a powerful weapon to use as she pleases. Thankfully, she seems like the type of person who will not fall to temptation to use such a thing for bad purposes.